• low/mid/high poly modeling, sculpting (ZBrush),
• UV mapping,
• photoreal PBR (physically based rendering) texturing,
• LOD (level of detail) creating,
• model rebranding,
• creating professional quality 3D models for augmented reality, game, and photo-realistic visualization based on 2D product images (photos and concept sketches),
• creating procedural materials (Substance Designer),
• AutoCAD to quad mesh retopology (remodeling),
• models that work in games, e-Commerce, and virtual/augmented reality,
• Shopify/Unreal Engine/Unity3D friendly,
• GLB/glTF/USDZ models for Shopify AR or any e-Commerce store,
• and much more.
Maya, Cinema 4D, ZBrush, Marvelous Designer, Substance Painter, Marmoset, Photoshop, etc.
Need a 3D model? Got a question? We’d love to hear from you. Please do not hesitate to contact us.
Unity3D – 3D modeling (Environment and Props)
• low/mid/high poly modeling and sculpting,
• creating 3D models based on photos and sketches,
• UV mapping,
• texturing – in any style plus PBR (physically based rendering) texturing,
• LOD (level of detail) creating,
• import and adjusting 3D models, mats, and textures,
• setting up scenes, creating prefabs and colliders,
• basic understanding of C#, Python, and OOP Concepts (understanding, not scriptwriting).